What is Gamification?
According to Wikipedia, “Gamification is the use of game thinking and game mechanics in non-game contexts to engage users in solving problems”.
Gamification works by:
¨ making even routine tasks feel like games
¨ harnessing natural competitiveness and desire to be a winner
¨ rewarding the accomplishment of prescribed actions and behaviours
¨ celebrating an individual’s success in front of colleagues
It is recognised as a method of improving:
¨ User engagement
¨ Physical exercise
¨ Return on investment
¨ Data quality
Gamification using the Corporate Signpost Toolkit
The Corporate Signpost Toolkit will contribute to all of the above (except physical exercise). And it goes much further.
Because it is designed to stimulate strategic and lateral thinking in a business environment, the toolkit extends the Gamification list by adding:
¨ problem diagnosis and solution
¨ strategic planning and decision making
¨ clarification of complex scenarios
¨ team building and motivation
¨ personal development
¨ relationship management
¨ accelerated learning
Inevitably, using the toolkit invites user engagement and commitment. The results will have a significant positive impact on company performance.
The Corporate Signpost Toolkit is effective because it:
¨ adopts a random starting point, inviting new perspectives
¨ employs the power of intent (a measurable force) to direct the focus
¨ uses the power of images to engage unconscious knowledge
¨ depersonalises sensitive or emotive issues
¨ activates whole-brain thinking
¨ is fun to use, encouraging engagement and objectivity
¨ uses co-operation, not competition, and avoids creating stressful tension
The Corporate Signpost Toolkit can be used as a Gamification tool in a variety of ways:
to demonstrate the creativity in everyone
to encourage engagement and positive energy
to address and resolve a common issue in a non-confrontational way
to build confidence
to aid effective communication
or (in groups, one to one or individually) for prescribed outcomes, such as:
clarifying interpersonal issues
comparing potential outcomes
identifying and evaluating training/development options
managing projects and radical change
testing proposed organisational structures
addressing emotive issues
stimulating ideas and insights
Benefits of using the Corporate Signpost Toolkit for Gamification
Participants will be engaged, energised and committed to the outcome. They will generate new ideas and insights that ensure success.
The toolkit can be used as and when required. It will always produce fresh thinking and will not degenerate in the longer term to a stressful, cutthroat competition. It will build confidence among the less able, not destroy it, encouraging full participation by all.
See examples of outcomes in Case Studies.
How can YOU benefit?
You can buy the Corporate Signpost toolkit and start using it without any training. The handbook supplies basic guidance.
You can gain more from the toolkit by adding various levels of training.
You can engage the expertise of Corporate Signpost Ltd to lead workshops or one-to-one sessions for you. You would not need to buy the toolkit.
For more information contact us on 01323 643728 or e-mail email@example.com